Grass

Click on the grass tab when editing an island to show the grass panel.

Islands can have up to 32 varieties of grass. A grass is an environment object of type grass. There are two ways that grass get added to a level. One way is when you use a biome with a PaintGrassOperation either by manually painting with the biome or having the biome in the list of biomes used in an island preset. In this case a grass not already existing in the level will be placed in one of the empty slots below. Grasses can also be added manually to the level by clicking on one of the grass1- grass32 buttons to add a new grass.

Grasses can be painting into a level in 3 ways. One is if there is a PaintGrassOperation in a biome used by an island preset when generating a level. The second way is to manually paint a biome with a PaintGrassOperation. The third way is to manually select the picture of the grass you want to paint below the grass slot and then left click and drag on the terrain.

Up to 32 grasses can be painted into the same area but it is recommended to avoid that many in one place as it will have a very negative effect on performance. Usually 3-4 is all you will want to mix to together in any one spot.