Spawn areas

Spawn areas are used to determine where players start in an island or dungeons when using a Portal or starting a campaign. Players will be facing down the blue (Z-axis) when they appear. They will appear in a 1m by 1m section of the grey box.

To create a spawn area in a level or dungeon click on the Gameplay tab and the click on the spawn areas tab. Then click the Create button to make a new Spawn Area. It will appear at the location where the camera is pointed. It can then be moved and rotated using the transform widget.